"VertexlitGeneric"
{


 
                "$basetexture" "models\ZXXXarts\circusbabyv6\Heartsick\eyes_t"
	"$bumpmap" "models\ZXXXarts\circusbabyv6\Heartsick\blank_n"
      
	$detail "models\ZXXXarts\circusbabyv6\Heartsick\eyes_glow"
       $detailscale 1        //scales the detail texture to same size as diffuse.
       $detailblendfactor 1  //lower values make the texture less visible. 0.0 - 1.0
       $detailblendmode 5    //6 also works.

                "$phong" "1"
	"$phongboost" ".1"
                "$phongexponent" "15"
	"$phongfresnelranges" "[0.05 0.5 1]"
	
                


}
