+ CHANGELOG FOR UPDATE Jerry v2 update | 07/05/2022. Blend file changes: • All bones were shifted to bone layer one in their rigs. • JerryShoulder was renamed to Shoulder. • Toe bones were added but not weighted. • Bone roll was removed. • Skull bone renamed to Head. • Hidemesh - CheekFluff , Hidemesh - ChestFluff , Claw Size Toggle , Snoot Squish blendshapes added. Unity file changes: • Unity file rebuilt. Files should no longer clash with other avatars from this store. Let me know if it does. • Toggles added for Hide chest fluff, Hide cheek fluff, Claw size, Blinking. • Dynamic bones swapped to Physics bones. Colliders and grabbing have been set up. • New templates built with Phys bones Jerry. • Blank params removed. • Wing toggle now 100% vanishes the wings except for tiny lines sometimes visible in mirrors. • Jerry's shading in Poiyomi is now set to realistic. If you want it to look how it did before swap it to toon. • | symbol no longer included in names. This was previously causing problems for people with specific language settings. • Snoot boop and Head pat avatar contacts added. And alt version of the snoot boop animation is available to swap with the derp animation. • All bone animations needed to be rebuilt after the bone roll fix. Some may look a lil different but effort was put in to include all of them. You can swap out the current puppets in the Gestures Animator. • Neither hand has gestures on them currently. The slots in the FX animator and prebuilt animations in the files are still there and already set up for you to pick and plug in what facial animation you'd like to have associated with each gesture. • Blinking pauses on headpat. Additional notes: Clothing will need to have the shoulder bone naming fixed to work with the updated Jerry. You should be able to just rename the appropriate weight groups to L.Shoulder and R.Shoulder to update it to the new one. Using scripts to attach clothing from the old Jerry to the new one may break the avatar in unity. Make sure clothing is the right version if you insist on attaching it in this way. V1 blend files/unity projects and not compatible with the changes of the new V2 blend file/unity project. If you combine the old and new files together expect to be fixing a few things. Thanks for your support with purchasing this avatar. <3 If you'd like help with the avatar you can dm me directly through discord at: Rai Kitamatsu#0001 Or on twitter at: @RaiKitamatsu You can get a role on the Kita's birdhouse discord server for access to extra channels/avatar specific help channel/content sharing channels for people with this avatar! https://discord.com/invite/kitavali To gain access to the server channels you need to dm me proof of purchase. Proof is the License key for the purchased avatar and the associated email address so I can look them up in purchase history. If you've received it as a gift purchase the recipeint email address counts as proof.