Version 0.20.0 change log : Introducing the new 'Siege' event system ! When some of the Manor's ressources are running dangerously low, or if the 'Portal' is out of control, a Siege will happen on the next day. Both 'Defence' and 'Hostility' will be displayed in the top-right corner. If 'Defence' is superior or equal to 'Hostility', the Siege fails, rewarding Lord Goblin's forces bravery; otherwise, the Siege succeeds and they have to face the consequences. The enemy will hold until the Afternoon before attacking, leaving only Dawn and Morning for the last preparations. 'Food' at 0 : the 'Peasants' will revolt, ransacking the Manor 'Security' at 0 : Huglug's goblin forces will attack, plundering the Village 'Earl's Anger' at 3 : the Earl's armies will regroup, taking the Manor by storm 'Portal Power' at 100 : the Demons from the Second Circle will invade, dragging unfortunate souls to the Hells - Gameplay & UI related changes : - 'Manor' screen 'Soldiers' now also provide +1 'Defence' during a Siege - 'Siege' screen 'Siege: Beth's tender care' Siege event added 'Siege: Dissent in the ranks' Siege event added 'Siege: The grannies' Siege event added 'Siege: Beer bribe' Siege event added 'Siege: Volunteers' Siege event added 'Siege: TNT, it's dynamite' Siege event added 'Siege: Lord Goblin wants YOU!' Siege event added 'Siege: The iron monopolist' Siege event added 'Siege: Stealth check' Siege event added 'Siege: Pointed sticks' Siege event added 'Siege: Dig this, daddy-o' Siege event added 'Siege: You rebel scum' Siege event added 'Siege: Fireball is OP' Siege event added 'Siege: Dogs of war' Siege event added 'Siege: Strange Sojourner' Siege event added 'Siege: Skull-duggery' Siege event added 'Siege: Better late than never?' Siege event added 'Siege: Sally who?' Siege event added 'Siege: Satanic Panic' Siege event added 'Siege: Mud, glorious mud!' Siege event added 'Siege: Mist it by that much' Siege event added 'Siege: Enemies? Snow problem.' Siege event added 'Siege: We're in a holding pattern' Siege event added 'Siege: Non-negotiable' Siege event added 'Siege: We few, we happy few' Siege event added - 'Room Interaction' screen 'Survey the lands' in the 'Watchtower' now also grants +(2-4) 'Defence' during a Siege Upgrading the Maid's bedroom now provides +3 'Energy' instead of +10 when a Maid is 'Resting' - 'Cast A Spell' screen 'Calm Emotion' now reduces -(5-8) 'Hostility' during a Siege - 'Perform Ritual' screen Az'ea is now 'Interested' while performing the 'Portal Ritual' using her mouth during the evening (requires obedience) - Bug fixes / Miscellaneous : Minor fixes