"VertexLitGeneric"
{
    "$baseTexture" "models\EndlessIllusion\Sakura\sakura diffuse" 
	"$normalmap" "models\EndlessIllusion\Sakura\sakura normal" 
	
    "$phong" "1" //specular phong info
    "$phongboost" "1" //specular phong info
    "$phongexponent" "25" //specular phong info
    "$phongfresnelranges"  "[.5 1.5 2]" //specular phong info
	"$nocull" "1" //dress geometry
	
    "$surfaceprop" "default"

    "$rimlight" "1" //specular phong info related to rimlight
    "$rimlightexponent" "2" //specular phong info related to rimlight
    "$rimlightboost" "1.5" //specular phong info related to rimlight
    
}
        